Make your pipeline work in real-time
We provide you with the tools to make the switch to a real-time workflow overnight
SYNK makes it easy for your studio to adapt to the new generation of content creation, working in real time in a game engine. Without the massive overhead costs that normally come with this change. SYNK is the easy bridge between your traditional creation tools and the new real-time visualization.
By using real time technology, users will experience cost efficiency from 25% up to 75%. For example in a traditional flow, rendering 1 image in cinematic quality requires between 40min up to 2-3 hours to complete. While using real time technology this is reduced to 2 to 10 seconds per image. If you know that a 80min film is made up of 115.200 images, this means that a traditional workflow consists of 76.800 hours of rendering which in real time would only take 60 Hours of calculation.