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Make your pipeline work in real-time

Connecting Dots

We provide you with the tools to make the switch to a real-time workflow overnight

SYNK makes it easy for your studio to adapt to the new generation of content creation, working in real time in a game engine. Without the massive overhead costs that normally come with this change. SYNK is the easy bridge between your traditional creation tools and the new real-time visualization.

By using real time technology, users will experience cost efficiency from 25% up to 75%. For example in a traditional flow, rendering 1 image in cinematic quality requires between 40min up to 2-3 hours to complete. While using real time technology this is reduced to 2 to 10 seconds per image. If you know that a 80min film is made up of 115.200 images, this means that a traditional workflow  consists of 76.800 hours of rendering which in real time would only take 60 Hours of calculation.

Editorial

Environment Transfer

Project Asset Manager

Prelight Management

Layout Tools

Animation Management

Lighting Finalizing Tools

Render Tools

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